
Player precision is increased by 10%, giving players an advantage in ranged combat and aiming at small targets. This trait increases the player's precision by 10%, making it easier to hit targets accurately in combat. This trait makes it more difficult for players to make friends and build positive relationships with other characters in the game. This trait reduces the player's willpower by 2, affecting their mood and potentially causing negative effects in gameplay. RELATED: Wartales: Best Classes, Ranked Desperate
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RELATED: Wartales: How To Beat Matthias Lund This can make them more affordable and valuable to hire. Players with this trait have a reduced wage cost of 10%. However, players may need to consider the morality of their actions when playing with this trait. This trait increases the player's critical hit chance by 3%, making them more effective in combat. This trait increases the player's damage by 10% if they are next to an ally in combat, encouraging players to work together and stay close to their companions. They can hold their own in battles where they are separated from the group. This trait damage is increased by 10% if they are not next to an ally in combat, making them more effective when fighting alone. Players with this trait are more lethal in combat. When equipped with a two-handed weapon, a player has an increased chance of landing a critical hit and dealing more damage. This trait increases the player's critical hit chance and critical hit damage by 5% when they have a one-handed weapon equipped, making them more effective in combat. They can help the group escape dangerous situations and regroup for future battles. This trait reduces the negative impact of the troop's retreats by 50%. Players have a 25% reduced chance of receiving critical hits, making players a difficult target for enemies. Players have a reduced carrying capacity of 3 points, which means players will have to be careful not to overburden themselves. They may need to control their emotions and be a gracious losers to maintain positive relationships with their companions. This trait behavior during dice games can deteriorate their relationship with others. They may need to sleep alone or take other precautions to avoid disrupting the group's rest. This trait snoring can increase the risk of not getting along with nearby colleagues during a Rest. This allows them to contribute to the group's efforts in battle, even if they are not fighting. If this trait is not engaged in combat, they have a chance to generate 1 Valour Point at the end of their turn. BetrayedĪ player with this trait feels betrayed, which may affect their behavior and interactions with the player and other characters in the game. This trait allows players to consume one less food, making it easier to manage resources while traveling and camping. This may affect certain interactions and quest lines.

Players with this trait cannot evolve their relationship with a specific person in the game. Players with this trait may have an easier time building up their team and gaining more allies.

This trait increases the chance of recruiting a nearby prisoner by 20%. RELATED: Beginner Tips For Wartales Altruistic
